Game of the show in terms of what was shown in-game as well as technical prowess, Kojima and his team continue to impress with this unveiling of open world gameplay and a new tone for the storytelling in the series.
Metal Gear Solid V: The Phantom Pain is expected to arrive on at least PS4 and Xbox One sometime next year.
It’s kind of hard to get a feel for wether or not it will work life-size, when it’s just at 4% zoom in Photoshop, but I think it’ll be pretty cool.
Running the CryEngine at the resolution required (25984x15354) was impossible, so some up-scaling had to be done which is unfortunate but as image is more about the atmosphere and environement rather than reading ‘SPLITSCREEN GAMING’ and the platform boards, I think it should be ok.
I planned to show an action scene freeze-framed originally, but in the end I thought the environments were very strong and the contrast of this secret, dark underground trainstation against the brightly lit civilian trainstation was kinda cool, and putting them in a panorama image even cooler.